
Software Lesson Help for Teachers
by
Neil MacQueen,
www.sundaysoftware.com
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ON THIS PAGE:
1. How do you Start a Software Lesson?
2. How to Start Your Software Lesson with a Bang!
3. The thing I constantly have to remind myself when teaching
4. Two handy references to print & post in your lab
5. Relational Teaching in the Computer Lab
6. Tips on Working with Teens in the Lab
--Christian Software for Teens
7. Tips on preparing to teach with software
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1. How do you start your Software Lesson? I almost always start mine with Bible Study around the table. After outlining the lesson, explaining what I hope they'll learn and posing a few "questions for the day, ---we usually dive right into scripture...taking turns reading. We discuss key words, key verses and key concepts. For young children we may also act the story. It’s important to visualize the lesson because children are not great auditory learners. They need stuff to see and do. Then, I outline the lesson for the day on a whiteboard and talk about the software. At that point I also tell them what I hope they’ll learn and remember that day. I don’t wait until the end of the lesson for the conclusion! (This “outline time” is also for my helpers in the lab.) THEN, we jump into the software. I address this subject in more detail in my latest book “Teaching with Computers in Christian Education, www.sundaysoftware.com/book.htm 2. Start Your Lessons with a BANG by taking your students to the Holyland Here’s a neat way to kick-off your Bible Study or software use… "Teacher-led software presentations" Gather your students around one large monitor or projector… then introduce the Bible verses by taking your students into the Holyland using Bible Atlas software or various “clips” of multimedia found in our software. Since we started carrying Holyland 3-D CD, I’ve “flown” my kids into the Bible location to kick off several lessons, and it never fails to grab their attention. You can also project the text of the Bible passage as well. While I prefer helping them work in a printed Bible, sometimes it’s a lesson-booster to project the text. (Sad to say, but text on a screen is more likely to get paid attention to than text on a printed page.) The multimedia creates a state of focus in the learner’s mind and that makes them less distracted and more likely to engage in conversation. You can begin by projecting the software onto a screen using a data projector, or you can have the students gather-round one computer monitor for the introduction. After I navigate them through the introductory material, we jump into the software for the day –going to our various computer stations. It’s an impressive way to start ANY Bible Study for children, youth OR adults. And invariably, the older kids will ask to explore the introductory program after the lesson is over. We have several programs which many Teachers use to introduce their lessons: v HolyLand 3-D CD is my new favorite to use. It’s spectacular. v Footsteps of Jesus is an old standby for Jesus locales. v Sandals Bible Atlas has some great background content and videoclips. v Ilumina Bible CD/DVD has terrific animations and virtual tours to select from. v And for all things Jerusalem: Pathways Through Jerusalem CD.
In addition to HolyLand 3-D CD, we have several other programs that are CHOCK-FULL of multimedia you can “excerpt” to grab their interest and be the Teacher-Techie Star. They include: Ilumina Gold Premium CD/DVD, Walking in their Sandals Bible Atlas CD, and A Walk in the Footsteps of Jesus. I have created LISTS of the MULTIMEDIA in each of these programs which you can select out to kick-off your Teacher-led lessons with. See the lists at Ilumina, Footsteps, Sandals. Footsteps of Jesus is familiar to many of our customers. It has 360 degree navigable “photobubbles” of Jesus locations as they look in Israel today. Buried among some of the tourist locations are great photobubbles, such as the one of Mary & Martha’s house, the Sea of Galilee. Over the years, I have often used it to kick-off one of my lessons before diving into other software. Sandals Atlas features numerous narrated videoclips of Jesus locations, including the Sermon on the Mount. Various versions of the ILUMINA BIBLE CD/DVD contain a wealth of Bible animations and virtual tours: Ilumina Bible Animations: The making of the tabernacle, Scenes from the life of Moses, Jesus Heals the Blind Man, David and Goliath, Jesus Rises from the Dead, Angels Announce the Birth of Jesus, The Baptism of Jesus, Jesus sends Demons into Herds of Pigs, The Birth of Jesus, Jesus is Placed on the Cross, Jesus Dies on the Cross Ilumina Virtual 3-D Tours: The Tabernacle, Jerusalem, the Nativity, Capernaum, Galilee Today, the Dead Sea region Studying Jerusalem? Solomon, Herod’s Temple, Jesus in the Temple? Pathways Through Jerusalem CDs have a ton of great multimedia and animation in them. Ilumina has maps you can show. And of course, you can PROJECT the Bible Text found in Ilumina. Personally, I like my kids to read text in their printed Bibles, but projecting text has it’s place too, and can be a nice change of pace, especially for larger groups. To see a list of the animations and virtual tours in Ilumina, go to www.sundaysoftware.com/ilumina
3. The thing I need to constantly remind myself about when teaching… After all these years teaching, I still need to remind myself that “these kids don’t know the basic story.” And covering it once is not enough. I think this is one of the biggest mistakes that most teachers and curriculums make –they move too fast. As an adult who knows the story, I sometimes forget how NEW these stories and concepts are to the kids. Thus, I have to remind myself to THOROUGHLY teach the story starting from square 1. You can see this belief imprinted on a lot of our Sunday Software-made titles. The new Exodus Adventures CD, for example. It’s a huge story, and our kids come to it as novices. I could have gone off on a lot of teaching tangents in the game, but chose to stay on course with “first, teach the story.” You can see this “story first” belief in a lot of the quiz questions and story-order game in our Elijah-Jonah CD. You can hammer the story home through quiz software like Fall of Jericho. A simple “what comes next” question is far more helpful to their knowledge of the story than a trivial question. You can also see this belief in the importance of “knowing a story’s order” –played out in some of the basic Bible questions found in Bongo Loves the Bible.
Now….what if your “story” is not a story at all? What's if it's a theological idea or verse? Teach the verse into memory –and the meaning can continue to unfold in their minds for years to come. In my Psalm 8 lesson with the older children, we did the Bible study, zeroed in on key verses, then went into the “Talk Now” feature in Let’s Talk CD and had the students re-think the verses in their own language and experience (“where do you feel closest to God?”). Then we finished the lesson with 5 minutes in Cal & Marty’s Scripture Memory Game –working on remembering the key verses. I often use more than one program per lesson. BTW… Our non-reader class used Kid Pix, and we played a “red light - green light” type of game to help them remember the key verses in Psalm 8. 4. Two Printable Resources to Print and Post in Your Lab If you’re like me, you need reminders of what’s in these programs, so here are two pdfs you can print and post. (1) A printable list of the 50 stories in the Play & Learn Children’s Bible CD. We use that program a lot with our little kids, and this list reminds me WHERE each story can be found in the Play & Learn menu. www.sundaysoftware.com/resources/playand.pdf (2) A printable list of the 40 stories in Life of Christ CD We use this program a lot too! Here’s a nice handout – www.sundaysoftware.com/resources/listof40.pdf Print both and hang them in your lab, or keep them in your notebook. For my complete Outline and set of Teaching Tips for both programs (and others) go to www.sundaysoftware.com/tips
Sunday School is about building relationships:
Software can help facilitate these relationships by attracting students to an engaging learning environment. Software can help teachers facilitate these relationships by giving them creative content to teach with. One of the concerns some have about teaching with technology is the degree to which it “might impersonalize” our teaching. They worry that computers will get in the way of the student-teacher relationship. They worry that the kids will "tune them out." And for Sunday School teachers who are used to face-to-face discussion, they are suspicious of a medium where the kids aren't looking at them.
....And the right way is to sit down by your students and go through the material with them. (Notice how large I just made this important point!) This
surprises many adults who are new to learning with
computers. They assumed the computer was a solitary
learning tool because that's the way THEY often use
it. But in the Sunday School, we use it together.
And the kids don't have to be looking right at you
to have a conversation or feel your care (any more
than your children need to be staring into your eyes
as you read a book to them). BEING TOGETHER at a
computer can be a very satisfying learning and
bonding experience, whether it's using Christian
software at church, browsing a website with your
kids, or laughing together at Youtube videos at home
(something we do a lot at our house), Read my other articles at www.sundaysoftware.com/articles
6. Teens in the Computer Lab Here in 2007 I’m kind of SHOCKED that more churches aren’t using technology to help their teens study the Bible. Yet, my 8th & 9th Graders L-O-V-E coming in the computer lab. This is their medium, and they can use virtually any program you put in front of them. They make great lab teaching assistants too. And the fact of the matter is that pre-teens and teens NEED this medium more so than young children. Why? -because they are at a point in their lives where they are making their decision about church and about Jesus Christ. Thus, teaching in an attractive manner is more important for this age group than any other. Computer Lab Tips about Teens…
GROW YOUR CHILDREN INTO TEEN STUDENTS
GETTING TEENS TO TALK
GROW YOUR TEENS INTO TEACHERS The book “Teaching With Computers in Christian Education” has a lot more advice on teaching with both Teens and Preschoolers. www.sundaysoftware.com/book.htm The book is spiral bound so you can lay it flat on a copier to create teacher training handouts. View my article on Middle Schoolers in the Computer Lab at www.sundaysoftware.com/articles/teen.htm
Back in the 90’s a lot of the software topped out at age 11 by design. We at Sunday Software have made a conscious effort to expand the age range, knowing that pre-teens and young teens were a very important audience. Thus, we have made sure that a lot of the NEWER CDS are APPEAL to 12-15 year olds. We have built-in higher design standards, more gameplay, and fun sense of humor.
At the risk of TICKING SOME PEOPLE OFF, here are two of several reasons why we don’t see more computers used with young teens in church:
1.
Computer labs are often run by the children’s ministry department, not the
youth dept. Two Kingdoms. Two turfs. Some Solutions: v Run some experiments with young teens coming into your lab. v Create schedule space in your lab for your teen class. v Invite teens into your lab as helpers to wet their appetite. v Find a teen-friendly teacher willing to spend a few weeks in the lab using a newer style program with the teens. v Review your teaching methods and curriculum to be sure it “isn’t all talk.” v Forward this email to your youth leaders/teachers 7. Tips on Preparing to Teach with Software 1. Print the free Teaching Tips. They not only have lesson recommendations, they have age specific comments and teacher helps. I NEED THEM when I teach! …so I imagine you do too. 2. Test the software on the computers where the software will be used. Just because it runs on your home or office computer doesn’t mean it will run at church. 3. Preview in Class ahead of time. Some programs need to be played with ahead of time by your students. With Galilee Flyer, for example, teach them how to land the triplane during the last few minutes classtime, in preparation for the next time you use it. 4. Have a Teen Lab Assistant become the Expert. Let them take it home and learn the program, then come back and help your class. 5. If you’re ROTATING students into your lab, and are using a more complicated program, schedule your older students be the first to use the more involved software. They pick up trickier software faster than the younger kids and this takes a load off the teacher the first week into the rotation. This page copyright Neil MacQueen, 2007, 2010. All rights reserved. Permission granted for local teaching use. |