Guide to
Faith Through the Roof CD
the story of
the man let down through the roof by his friends to see Jesus
at Peter's house in Capernaum. 3-lesson outline below!
Printed from
www.SundaySoftware.com/peter/guide.htm
Please note: Linked at
http://sundaysoftware.com/peter/guidemenu.htm are several other
helpful docs, including a student guide and handouts.
OVERVIEW:
Student's
travel with Peter to Capernaum, find the paralyzed man,
and help carry him to see Jesus. They hear from Peter
and Jesus, and then go fishing on the sea (a 5 question
quiz), then view a reflection video.
Approximate
Game Time: 20-25 minutes depending on age of
player and time spent at the computer discussing things.
Plan another 10 minutes for looking at the scripture in
the Bible and follow-up discussion.
AGE RANGE: Optimally grades 3 through 12.
Younger elementary age players may need a few pointers
and some help navigating,
-especially those unfamiliar with 3d style play and those
disinclined to listen to the game's characters!
For example, Stephen "the friend" tells you where he
last saw the stretcher (down by the dock), ...but if
your kids miss that, they may spend too much time
wandering and looking for it.
Be
prepared to give younger kids some clues to help if they
get stuck. See "clues" below.
Early-readers will enjoy the game IF they
have lots of reading & navigational help.
This
game does not require any reading skill until the end
of the game when the quiz comes on screen. The 3d
environment (moving left/right) might be tricky for
young players. Give them help! Note: We have made
this '3d' style game much easier to play than our other
3d style games to make sure your younger kids can enjoy
it, but kids who can't press the forward key while
pressing the home key to jump -at the same time- may
struggle.
The
younger in age, the more time and extra help you should
plan for. Make sure you have previewed the game
and have this GUIDE IN HAND.
NAVIGATION:
Use the arrow keys to move left/right/forward. Use
the shift key to walk faster while holding down
the forward key.
Use Mouse to look up/down. When in the
boat, press the forward arrow to start moving forward.
To
get in/out of boat at the dock, press the X key.
Hot Tip!
You will need to press the HOME
KEY to jump across between the rooftops
while
pressing the forward key.
Hot Tip!
During the game, there are several
spots where the player must RIGHT click the screen
and move the mouse to select an object (stretcher, the
paralyzed man, the roof hole). This will activate an arrow on the screen. After using the arrow, RIGHT
CLICK AGAIN to return to the "hand cursor mode" so you
can look up/down again with your mouse. Onscreen instructions alert the
players to this operation.
Need Extra Help Finding Things? Go to
www.sundaysoftware.com/peter/helps.htm to see
helpful screenshots of where things are in the game
(if you need the cheats!)
Print
the Player's Guide!
Go to
www.sundaysoftware.com/peter/playerguide.htm to download a Player's
Guide & Nav Helps graphic you can give to your students.
GAME
ORDER:
(abbreviated instructions are also found in the game under the
"instructions" button on the main menu)
- Steer
boat to Capernaum using arrow keys. Press forward
arrow to move boat. Press 'X' key to get out of boat
when you get to the middle dock.
- Talk to Peter
on dock.
- Talk to
Stephen up by house.
Clue: Stephen says he last saw the stretcher down
by the dock. (So... the stretcher is on the
dock!)
- Find
stretcher and bring to Stephen in the village. He's
standing down by the brown brick wall.
- Stephen is
standing by a door with a fish symbol on it. He
tells you to knock on the door to get the paralyzed
man. Knock just above the fish sign. Man appears.
Click on him to pick him up.
- Pick up man and
carry to Peter's House (where you'll see Peter!)
Clue: When you pick up the man you can hear
Jesus talking because he is very near. Actually,
he's on the opposite side of the brown wall where
you knocked on the door. But...to find the door to
PETER's house you need to go
outside and around the end of the village. You'll
see the brown wall again and a passageway going down
beside it. Down the passageway is the open door to
Peter's house. (If aren't carrying the paralyzed man,
the door to Peter's house will be closed.
- Inside, you'll
talk to Peter and then to Stephen. Pick up man
again and carry up the stairs to the roof.
Clue: You'll need to carry him up the stairs
and go left over the roofs, using your HOME key +
Forward Arrow key to
jump between buildings. Then you'll need to walk
carefully over the top of the wall towards the house
where there's a hole in the roof.
- Click hole in
roof above Jesus' room to let man down through it.
Note: there are two holes on two different roofs!
And remember, you have to RIGHT click to make the
cursor turn into a 'selector arrow' to act on the
roof.
- See video
presentation of what happened inside the room. This
automatically turns on when you walk up to Jesus.
- Jump down to
talk to Jesus
- Walk out to
talk with Peter
- Go to Dock to
say farewell to Stephen
- Walk to Boat and
press the 'x' key to get in and go fishing with Peter
- Answer the 5
questions.
- Get option to
watch the Music Video "We'll Follow the Son" (good
reflection piece), and/or replay quiz or restart
game or exit.
As with most games of this
genre, things must happen in the correct order. For example,
the door to Peter's house (back around in the far left
corner of the village as you're standing on the shore) will
not be open until you have found the stretcher, found the
paralyzed man and carried him to Peter's house.
For more visual helps go to
www.sundaysoftware.com/peter/help.htm.
Also, see game map graphic below.
KEY CONCEPTS:
- This story
shows Christ the teacher willing to engage in debate
to change the hearts and minds of the people.
- This story
reveals the nature of Jesus, Jesus' commentary on
sin, and involves an aspect of evangelism.
- By forgiving
sins, Jesus reveals himself to be the compassionate
Messiah. "Only God can forgive such sins."
- By forgiving
this man's sins, Jesus dispels the idea that
sickness and handicaps are God's punishment.
The man's friends are a subtle message to us about
going the extra mile and bringing a friend to see
Christ.
Scripture:
Mark 2:1-12
(Matthew 9:2-8, Luke 5:17-26)
This game features Mark 2:1-12, -which places the story
in Capernaum, --the well-known center of the disciples
in Galilee and home of Peter. In the years after
Christ's resurrection, Peter's home became an important
meeting place. Its ruins can still be scene today,
preserved under the ruins of an early church. The layout
of the house in our game is very similar to the layout
of a typical house in Capernaum known through
archaeological digs.
Mark signals the importance of this story by placing it
RIGHT AT THE BEGINNING of Jesus' ministry.
In the study
panels which accompany the Quiz at the end of the game,
you will see additional content and questions for
discussion.
You can print them at
www.sundaysoftware.com/peter/answers.htm
The "Fishing Quiz with
Jesus"
When the player
sets sail again with Peter, go to the buoy in the center
of the lake. A stream of light will appear and a quiz
will appear onscreen. It is unnarrated. Correct answer
screens have additional information and questions for
further discussion.
We suggest that you print out all five
question/answer screens as a handy discussion
reference. They are at
www.sundaysoftware.com/peter/answers.htm
Music Video Reflection
After players have
completed the game and answered all 5 Quiz Questions,
they are given a menu which includes a MUSIC VIDEO
OPTION to view
"We'll Follow the Son" --for reflection.
Your kids are going to love it,
as it features dolphins swimming in the bow-wake of a
sailboat. The music focuses on what Christ is
calling us to do and be. Images from the
program are reflected in the water. After the video is
over, the menu reappears so they can watch it again.
Note: The
music video can also be played outside the game. Open
the "faith" folder on your C drive and look for the
video2.wmv (a windows media player file) file.
Bonus!
We have
also included a high resolution Quicktime version of the
MUSIC VIDEO which you can play OUTSIDE OF the game for
special viewing. It's named video2-QuicktimeHiRes.wmv
and is found in the installed c:\faith folder).
We'll Follow the Son
(chords: D, Dsus, G, A)
Verse
1
The Captain is calling, young women, young men climb
aboard.
A new wind is blowing, set sail! for the distant shore.
Refrain:
And we will ride the waves together, while we are still
young, we'll follow the son.
Verse 2
Bring others to know him, seek justice, do mercy and
love.
Remember you life is a gift from high up above.
Refrain:
And we will ride the waves together, while we are still
young, we'll follow the son.
Bridge:
The captain is calling, there's work to be done.
With friends and for strangers the kingdom is to come!
Verse 3
The Captain is calling, young women, young men climb
aboard.
A new wind is blowing, set sail for the distant shore.
Refrain:
And we will ride the waves together, while we are still
young, we'll follow the son (x2)
Music and Lyrics copyright Neil MacQueen
Music performed and recorded by Colin MacQueen, SoundWrangler
Sung by Steve Swanson
All rights reserved. Permission granted to church groups to
copy lyrics and sing. Video may also be copied shown in
non-profit educational and worship settings provided the
credits are left intact.
Three
Weeks Through the Roof
...a three week
lesson outline

Week One: Play the
Faith Through the Roof CD,
www.sundaysoftware.com/faith
Week Two: Show and
Discuss the "Miracles of Faith" animated Nest Video
http://sundayresources.net/biblevideos/newtestamentvideos.htm
Prior to showing the
video, post some questions about what you want the kids
to look for as they watch the videos.
1. What prompted Jesus to
perform each miracle?
2. What were the reactions of the people to the
miracles? Were they all the same?
3. What did each miracle reveal about Jesus' personality
and concerns?
Afterwards... Discuss how each miracle reveals the character of God,
and affects those around the healed person. Discuss
Jesus' miracles as "signs of his identity." (The software
in week 1 also emphasizes this point).
Why didn't Jesus do
miracles all the time? (his miracles were specific and
he didn't do them all the time).
What sorts of miracles happen every day?
Week Three:
Play the Faith Through the Roof OLYMPICS
.
Bible Study:
Begin by seeing how
much of the story students can remember. Split into
teams and have them write down on a LARGE piece of
paper as much of the Faith through the Roof story
they can remember. Then have them post their paper
on the wall. Now everyone opens their Bibles and
reads through the story verse by verse together.
Stop after each verse
or two and CIRCLES each team's list IF they
remembered that part of the story. After going
through the story, tally up how many pieces of the
story each team listed (which the teacher circled).
Ask:
What part of the
story or verse do you think is the most ESSENTIAL
VERSE to REMEMBER? Vote.
This should be
debatable!
Play these
games after your Bible Study...
1. Buddy Blanket
Relay.... Team members take turns dragging
each other on a blanket down to Peter's house to see
Jesus. Two people pull while one rides on the
blanket which scoots along on the floor.
Emphasize the miracle of good friends who can help
bring us to Jesus and help us lead righteous lives.
Discuss strategies for helping friends get to church,
and being positive influences on each other. Give
each team 2 minutes to complete this phrase (or
similar): "I want you to come to my church
with me because....."
2. Through the
Roof Drop... Using barbie dolls and a shoe
box, teammates each tries to toss their
"barbie buddy" into Peter's house (the shoebox). Tie
twine rope to the barbie doll or to a blanket or
small piece of cloth and have kids work in
pairs to swing rope to fling the doll into the box.
Try different variations for fun, including
"snapping" the blanket tight to fling the doll. Tape a picture of
Jesus' face in the shoebox for a little extra fun.
Discuss how friends can look out for their friends
spiritual and physical well-being. What are the
signs that your friend is stressed out? Upset?
Hurting?
3. Pick Up
Your Mat! ...With hands behind their backs
and no hands or teeth allowed, kids run down to Peter's house
and must pick up a mat (blanket or similar) off the
floor and bring it back to their team. Harder than
it sounds, and fun. Discuss how the man's life was
changed, how his family's life was changed, and have
the kids come up with a "speech" the man might have
given to others about what happened to him.
Technical
Notes:
Please set your Display resolution to
as close to 800x600 as possible. This will make the
videos appear larger and less pixelated. If you have a
wide-aspect screen, your game screen may stretch a bit
wide. Consult your computers' graphic options to
maintain a fixed aspect ratio for the use of this game.
You may also press Alt-Enter after the game loads to put
it in a window. Pull the corners of the window to
resize it. In older computers, set your color depth to
16 bit color to save on videoram. If the video of Jesus
inside the house doesn't play, it may be that your
computer doesn't have enough free Ram. Shut down other
software, including antivirus software. We have included
a less memory intensive version of video1.wmv in the
installation. Look for it in your installed folder and
swap it by renaming. (Rename video1.wmv to
video1-original.wmv and then rename the video1lowres
file to video1.wmv.) An even smaller 'still' version of
this video can be downloaded from our tech page. See our Tech Page for
more help with video/performance issues and other tech
issues related to this CD,
www.sundaysoftware.com/peter/tech.htm
If you have "sticky keys" option
turned 'on' in Windows, repeated pressing of the keys
may pop up a 'sticky keys' option. Turn off sticky keys.
The game's "Options" menu allows you
to balance the relative volumes of music and narration.
It is suggested that you don't adjust them unless you
have to.
If the videos are playing slow or
choppy, it probably means you don't have lots of free
ram. Consult our tech page for this program for helps.