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Game Plot and Content:
Like it's predecessor, Joseph 2.0 is a 3-D
style game that tells the whole story of
Joseph. Your students
guide "Robin MacTavish," a teenage archaeologist, through the
underground ruins
of Joseph's palace recently discovered beneath the Egyptian sands by
her grandfather, Sir Dabney MacTavish. Their
conversation during the adventure helps tell
the story and guide your students. (If
you've seen our terrific Exodus Adventures
CD, you've already met Robin and Sir Dabney.)
Joseph has left
his amazing story behind in his mysterious palace for future generations
to discover.
But he's also made getting through the palace rather challenging and
mysterious.
Robin meets her
Grandfather in the dig tent, then journeys into the underground
ruins to encounter the story. As Robin is guided
by your students through the ruins, they trace the path of the
story of Joseph --the
coat of many colors, the dreams, the
well of rejection, Potiphar's house, Pharaoh's prison,
the Baker and Cupbearer's dreams,
Pharaoh's Dreams, famine service to Pharaoh, and
reconciliation
with Joseph's brothers.
As she's
exploring the ruins, Robin gets
too close to the well and falls in it. --And that's when the real adventure
begins. The
ruins begin to think that Robin is Joseph. The
slave traders come after her. Potiphar's wife has her
arrested and thrown in prison. She finds the
Baker and Cupbearer and hears their
stories. She solves Pharaoh's dream.
And only when Robin finds the cup of Benjamin do the game/ruins
return to normal.
When Robin finds her Grandpa Dabney
again at the exit of the dig site, she gives him
Benjamin's cup which triggers a final event:
Joseph's brothers appear and talk with
Robin. She hears what's in their hearts --and ponders
the true meaning of Joseph's story.
Click
here to see the Joseph 2.0 Outline and
Teacher's Guide.
Return to the Main Joseph's Story CD webpage.

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