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Joseph's Story 2.0 was released September 2009. Version 2.1 started shipping in October 2009. It had a minor tweak in the installer to correct a potential problem with the desktop icon. The CD may say still "2.0". If you have version 2.0 or 2.1, you want to download the free version 2.2 update. The Joe2.2Update.zip will update 2.0 and 2.1 versions to version 2.2. Read on... Version 2.2
started shipping after February 16, 2010.
2.2 includes a number of improvements:
If your Joe CD LABEL does not say "2.2" on it, then you should download the Version 2.2 Update
When you following the instructions, this update file will turn Joe 2.0 and 2.1 into version 2.2. DOWNLOAD Instructions: This 11 meg download is in the ZIP file format. The download file is named Joe2.2update.zip. The zip file contains TWO FOLDERS. After downloading Joe2.2update.zip to your Desktop, double click it to unzip it. It will ask where you want to unzip it to. We suggest you unzip it into a folder on your desktop. Joe 2.2 Update INSTALL Instructions.... (after downloading)
Problems and Solutions for Joe 2.0, 2.1, 2.2 Not all these 'problems' below have yet been reported, but our past experience with our customers and our 3d games suggests we should go ahead and predict problems and offer the solutions now. Lotta different machines out there. If you have something to report, send an email to neil@sundaysoftware.com Other
Joe Links... If you are experiencing some sort of problem right at start-up, minimize or drag-out-of-the-way the Joseph start-up menu, and look at the white 'loading' screen behind it. It may have additional technical information, such as, telling you about Direct 3d or giving you a file name. If you want us to look into your system specs and videoram/chip situation, send us the DirectX Diagnostics report from your computer by clicking the Windows START button, and typing "dxdiag" in the RUN field. This will pull up DirectX Diagnostics. Select "save all information" button and save that text file. Email it to us at neil@sundaysoftware.com One of the first things I look at in your DXDIAG file is the DATE of your videodriver. Then I go to your videodriver's website and see if they have upgraded your driver (ie, fixed it). In 90% of all such cases, I find that the customer has an outdated driver. So if you want to, go ahead and look at the Dxdiag.txt report yourself. Write down the name of the video chip and date of its driver, then go to the computer manufacturer's website and go into their driver support area to see if they have released a new video driver. Drivers are easy to install. Problem: I can't hear the background music and sound files in the Dig Tent, or in Pharaoh's Palace, etc. Solution: Download the Version 2.2 Update file (see notes above). I contains an application you can execute to install the Ogg Vorbis audio codec to your computer. Problem: The opening video clip with the music ends abruptly. Video clip stops. Solution: If you click the screen or hit any key, it bypasses the video. Don't do that! Problem: I can't see the opening video or videos won't play Solution: Upgrade to Windows Media Player 10 or higher
Solution: This only affected the very first run of Joe 2.0 CDs. To fix....RIGHT click the Desktop Icon and select PROPERTIES. Type c:\joseph in the "start in" field and click OK. We don't exactly know why some versions of XP and Vista need this 'start in' line, and others don't. Go figure. Alternately, locate the run.exe file in the Joseph folder, Right click it and select "Send to" and "to desktop as a shortcut." This will give you a new desktop shortcut. Problem: In opening video, the girl (Robin) looks blotchy and green-screeny. (or other videoclips in the game) Solution: Make sure you have Windows Media Player 10 or higher installed on your computer. http://www.microsoft.com/windows/windowsmedia Problem: Error Msg: "Acknex has to close" Game shuts down. Solution: Acknex is the company name for the A6 game engine. It can close for a lot of reasons. The first reason it might bomb out is that your computer isn't fast enough to handle the program. The second reason is likely a poor performing videocard/chip and/or video driver. Even on a newer computer, videodrivers can be problematic. On a rebuilt or reformatted used computer, the incorrect driver might have been installed.
If you have XP, you can adjust the graphic performance of your computer to play nice with a program like Joseph. In some cases, this cures the problem with Acknex. Go into your Control Panel and click DISPLAY, ADVANCED, TROUBLESHOOTING, and slide the slider back a notch from "full." This slows down the 'hand off' process with the processor and videochip to avoid problems in XP. If you have Vista, you have to go into your Graphic Properties and see if your chip's software allows you to make adjustments. Some do, many don't. Problem: When I try to start Joseph I get an "Resource Stream" error message. Solution: Look on your Windows taskbar, Right click on any open Joseph programs and close them. Reason: When Joseph starts up, it loads an exe file. When it closes, sometimes this extra resource window doesn't close, and if you go to restart the game from the icon, it gives you a resource stream error. Problem: I have a Dell Optiplex computer and joe won't run on it. Solution: The Optiplex videochips are garbage worse than budget chips. Go buy an inexpensive low profile videocard ...one that fits in the Optiplex low profile case. Problem: Opening seems to hang after I click "Play Game" Solution:
Problem: I get the message "Direct3D error: driver failure." (This message is coming from the game engine's test of your videochip/driver. Your videocard or driver is out of date.)
Possible solutions: If your videochip is an S3 or Via, or "ProSavage DDR" and your computer is older than 5 years old... install a newer videocard. Problem: Robin seems to be walking very slow -or her movement is herky jerky, ...and other similar "slow play" or "slow loading" anomalies. Explanation: In certain areas of the underground ruins, gameplay can slow down on some computers because of the complexity of the level which the game engine is attempting to "render" for your viewing pleasure. This rendering frame rate is dramatically affected by the quality of your videocard/chip, processing power, amount of available ram, and amount of videoram. Some areas of the game are more susceptible to herky-jerky frame rate issues than others. Solution A: Press your "page down" key or aim your mouse down a bit. This will improve the herky jerky framerate problem. Why? Because the game doesn't have to render in real time objects in the distance because Robins' gaze is a bit down. Solution B: At start up, select the 800x600 and 16 bit color option. This will adjust the game in a nearly imperceptible way, but will significantly improve the game's 3d rendering process. Solution C: How much RAM do you have there! 512 is a bare minimum. Add more RAM to your computer, and more videoram. 3d games hammer the processing power of every computer. If your computer was made before 2005, it could need such an upgrade. Also... obviously not all computers are created equal. Some were business-budget machines which you're now attempting to play a 3d game on. Even though your computer may 'technically' meet our recommended minimum, there are simply too many variables between computers to guarantee that Joseph will run well on your computer, even though it might run just fine on a similar computer. For example, not all videochips with 16mb of ram are equally as good or as fast. Problem: "Not enough Virtual Memory" "Low Virtual Memory" Solution: This is your computer telling you that it doesn't have enough RAM to properly run the game, so it's trying to simulate "virtual memory" on your harddrive, which all modern computers do. Your older computer doesn't have enough space on the harddrive allotted for enough virtual memory. If your computer isn't THAT old, then a RAM upgrade could easily cure this situation. But if it's that old, ram may not be the only thing it needs. Problem: Opening screen says "loading 100 %" but game takes another 30 seconds or more to start. Solution:
Problem: At the end of the game, I listened to third brother then wanted to go see the study note in that level, but was only given an option to either go to the Dig Tent, or exit the game. Solution:
Problem: I walk up to
Dabney but he doesn't do anything. Solution:
In the Dream Hall, for example, after you walk up to him and talk to him at the illustration of Joseph's coat, he tells you to go into the Wheat room. After the Wheat narration you must walk into the blinking circle and then come back out and talk to Dabney. After he tells you to go to the Stars/Moon Room, you will talk to him again about finding the Well room. If you don't go into the dream rooms at his prompting, he will have nothing more to say to you until you follow his instructions. Note: When he's walking to reach a location, he will stop IF you come up to him. Move away and let him continue on. Problem: I can't grab the airblaster in the Dig Tent. Solution:
Problem: Robin seems is stuck in something. Solution:
Problem: Direct3d Error Message. Nobody has reported this yet, but we know someone will! Solution:
Problem: The Joe graphics/screen seems stretched too wide. Solution:
For example, on my Vista laptop computer, Joe stretches a little too wide. So I go into my Window Control Panel, open up the Intel Graphics controller panel, and select "Maintain Aspect Ratio." Now Joseph looks fine. Doesn't affect other programs like IE or Word. If you need more help than this page offers, contact Neil at neil@sundaysoftware.com.
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