J oseph's
Story
2.0 releases JULY 2009...
Order it now to get the 30%
pre-publishing discount!
(previous Joe 1.0 owners
click here for upgrade details)
Game Plot and Content:
Like it's predecessor, Joseph 2.0 is a 3-D
style game. Your students
guide "Robin MacTavish," a teenage archaeologist, through the
underground ruins
of Joseph's palace recently discovered beneath the Egyptian sands by
her grandfather, Sir Dabney MacTavish. If
you've seen our terrific Exodus Adventures
CD, you've already met Robin and Sir Dabney.
Their conversation during the adventure
helps tell the story and guide your
students.
Joseph has left
his amazing story behind in his mysterious palace for all posterity.
But he's also made getting through the palace rather challenging.
Robin meets her
Grandfather in the dig tent, then journeys into the underground
ruins to encounter the story. As Robin is guided
by your students through the ruins, they trace the path of the
story of Joseph --the
coat of many colors, the dreams, the
well of rejection, Potiphar's house, Pharaoh's prison,
the Baker and Cupbearer's dreams,
Pharoah's Dreams, famine service to Pharoah, and
reconciliation
with his brothers.
As she's
exploring the ruins, Robin gets
too close to the well and falls in it. --And that's when the real adventure
begins. The
ruins begin to think that Robin is Joseph. The
slave traders come after her, Potiphar's guards arrest her, Pharaoh
speaks with her. Only when Robin finds the cup of Benjamin do the game/ruins
return to normal.
When Robin finds her Grandpa Dabney
again at the exit of the dig site, she gives him
Benjamin's cup which triggers a final event:
Joseph's brothers appear and talk with
Robin. She hears what's in their hearts --and ponders
the true meaning of Joseph's story.
Teaching Notes:
Joseph's Story
CD is part game, part lesson.
You play through the scenes and narrations of Joseph's life.
Students encounter the characters in the story who have something to
say. She must figure out certain parts of the story in order to
advance. In other locations, Robin views a presentation, which your
students can discuss. There are places
in the game that seem to trap Robin, and
she must play her way out. Fortunately there's a save-game feature in case you get stuck
or need to pause. And we
also put in a secret location for teachers to 'jump ahead' in the
program for preview purposes -or to move students to a story subject
as needed.
Ideally, this game
REINFORCES your previous Bible study of the story. But the game
itself is a good introduction to the overall story, --as it plays
through the Bible story elements in sequence.
Please note:
Joseph's Story IS challenging. Older children and youth will need
about 30 to 35 minutes to play through it.
We strongly encourage
teachers to print the free game guide (it includes a map and
shortcuts). And we strongly recommend printing the free Student
guide and Worksheet to guide your students.
Look for these items here at our website
in EARLY SPRING 09.
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