Joseph's Story 2.0 releases JULY 2009...

Order it now to get the 30% pre-publishing discount!

(previous Joe 1.0 owners click here for upgrade details)

Game Plot and Content:

Like it's predecessor, Joseph 2.0 is a 3-D style game. Your students guide "Robin MacTavish," a teenage archaeologist, through the underground ruins of Joseph's palace recently discovered beneath the Egyptian sands by her grandfather, Sir Dabney MacTavish. If you've seen our terrific Exodus Adventures CD, you've already met Robin and Sir Dabney. Their conversation during the adventure helps tell the story and guide your students.

Joseph has left his amazing story behind in his mysterious palace for all posterity. But he's also made getting through the palace rather challenging.

Robin meets her Grandfather in the dig tent, then journeys into the underground ruins to encounter the story. As Robin is guided by your students through the ruins, they trace the path of the story of Joseph --the coat of many colors, the dreams, the well of rejection, Potiphar's house, Pharaoh's prison, the Baker and Cupbearer's dreams, Pharoah's Dreams, famine service to Pharoah, and reconciliation with his brothers.

As she's exploring the ruins, Robin gets too close to the well and falls in it. --And that's when the real adventure begins. The ruins begin to think that Robin is Joseph. The slave traders come after her, Potiphar's guards arrest her, Pharaoh speaks with her. Only when Robin finds the cup of Benjamin do the game/ruins return to normal.

When Robin finds her Grandpa Dabney again at the exit of the dig site, she gives him Benjamin's cup which triggers a final event: Joseph's brothers appear and talk with Robin. She hears what's in their hearts --and ponders the true meaning of Joseph's story.

Teaching Notes:

Joseph's Story CD is part game, part lesson. You play through the scenes and narrations of Joseph's life. Students encounter the characters in the story who have something to say. She must figure out certain parts of the story in order to advance. In other locations, Robin views a presentation, which your students can discuss. There are places in the game that seem to trap Robin, and she must play her way out. Fortunately there's a save-game feature in case you get stuck or need to pause. And we also put in a secret location for teachers to 'jump ahead' in the program for preview purposes -or to move students to a story subject as needed.

Ideally, this game REINFORCES your previous Bible study of the story. But the game itself is a good introduction to the overall story, --as it plays through the Bible story elements in sequence.

Please note: Joseph's Story IS challenging.  Older children and youth will need about 30 to 35 minutes to play through it. We strongly encourage teachers to print the free game guide (it includes a map and shortcuts). And we strongly recommend printing the free Student guide and Worksheet to guide your students. Look for these items here at our website in EARLY SPRING 09.

Age Range:

Young children will need a guide's assistance to play the game. Younger children will need help but will enjoy it immensely. The interiors and characters are authentic looking, but nothing jumps out at you. (There are some spiders and cobwebs underground in the game which Robin shooshes away with her air blaster.) Even preschoolers can play this game and learn much from it. The story is all there, they just need help navigating around it.

Older children ages 9 and up, and teens will do well with a set of Sir Dabney's printed game tips by their side and a teacher nearby. 

 

Joseph 2.0 Minimum Requirements:
1 ghz processor, 256 mb ram, and 16 mb of videoram --minimum. Windows XP/Vista only. We'd really like to see you play this on at least a 1.4 gig processor with 32 mb of videoram and 1 gig of Ram memory.
 

About our REMAKE of Joseph's Story CD...

We felt this was such an important story that we wanted to update our original Joseph's Story game (version 1.3) which was originally authored in 2002-2003. The advancements in gaming tools, and the LEVEL OF COMPUTING POWER which most of our customers now have -are allowing us to SIGNIFICANTLY IMPROVE the game play and appearance of Joseph's Story on the screen.

We've also got a lot of good feedback with Joseph 1.0 in the classroom. That advice has made 2.0 much better for teaching. 

Why a 3-D style game?
You must navigate Robin through the ruins using your keyboard and mouse. This makes the program extremely engaging to the learner's senses. The sense of 'gameplay' helps drive them through content... and the story of Joseph has a lot of that!  Joseph's story in the Bible is HUGE -with many many episodes. The 3-D style game landscape is especially well-suited to teaching an EPIC story in linear fashion. Unlike many 3d games in which you can get lost, Joe 2.0 really only has ONE direction, ie, you can't really get lost for long!

 

Order Joe 2.0 now to get the 30% pre-publishing discount!

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Joe 1.3 -> 2.0 Upgrade Offer!   (good through August 2009)

Owners of our earlier Joseph 1.3 CD can get an upgrade by doing the following:

Send your CD copies of Joseph 1.3 to us in the mail. Include $10 for the first CD and $7 for every additional Joseph CD you return. Checks only. Make payable to Sunday Software and earmark them "Joseph upgrade." No special packaging required, we just need the CDs.

Sunday Software
Joseph Upgrade
4368 Brickwood DR
Hilliard Ohio 43026 USA

If you purchased a site license to Joseph 1.3, return your Joseph 1.3 CD and include a copy of your site license certificate, or a copy of your original invoice. If you've lost it, send us a note and we'll attempt to look it up, **but we can only look it up IF you purchased the license after July 2006.

The License Upgrade price is as follows:
5-10 PC License Upgrade = $30; 11+ PC License Upgrade = $40

**If your CD has an earlier version number on it and you upgraded to version 1.3 via our online download, don't worry. Just return the original CD with your Joe 2.0 upgrade check.

 Questions? Email neil@sundaysoftware.com