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Join Capt Paul Hammer, Lt. Stu Dent,
and Shelbot the Brainy Robot

on a "Great Commission Adventure" to teach the Gospel
on newly discovered worlds.

Three complete adventure lessons:

  1. The Baptism of Jesus
  2. The Last Supper & Foot Washing
  3. The Road to Emmaus

Each interactive software lesson brings you to a new planet and new aliens who need to learn the story. Lt Stu must translate the lesson into a message they can understand. And he gets plenty of help from Shelbot and Capt Paul, as well as the aliens.

Highlights:

On the underwater Planet Vet he'll meet Minister Gil Filtafish and use the BABEL 4000 translator to figure out how to explain "baptism" to aliens who live underwater. (What would John the Baptist wear underwater)  Capt Paul explains Baptism to Stu in a presentation aboard the Tarsus (complete with questions to answer), and there's a fun Baptism "Pipes" game that gives you the answers to a quiz about Baptism --if you were paying attention.

On the Planet Whammo Stu plays a story game with Chief Wackimac and his tribe of Robots. You'll find out why the planet is called "Whammo" when the robots begin to make a lot of mistakes in the story. Your students will need to pay attention! (and maybe even consult their Bibles) After the story, Stu must navigate a Robot "crushing & recycling plant" and The Whammo Labs to learn about the Passover Seder Meal and its connection to Communion. A final (ecumenical) presentation about communion takes place back aboard the ship.

On Ice Moon Alpha, Lt Stu encounters strange snowmen ready to learn the story of Jesus on the Road to Emmaus. At first, he's misidentified as an alien by "Flinger" -a snowball throwing Snoballian. After a snowball game, Teacher Snobob appears to settle things down and invites Stu to help them dramatize their Emmaus play. Shelbot downloads the "Stagecraft 4000" to help Stu custom dramatize the story with the Snoballians.  Back aboard the Tarsus, Captain Paul leads your students through a very special INTERACTIVE reflection activity about "how we see Jesus."

More learning surprises and activities in each story!


Stu with Chief Wackamac on the planet Whammo

 


Jesus at the Last Supper
-as re-enacted on the planet Whammo

 

Jesus in Space CD is fun interactive lesson software for ages 5-15.

View Video Clip "Trailer"
for Jesus in Space CD

View 3 Student Mission Handouts (pdfs)
Printable student handouts for each story on the CD.

View the Teacher's Outline
to the Program

View MORE graphics and description
from the program

Read about the theology/presentation of Jesus as an alien

System Requirements & Pricing

Order Now

Reviews and Raves
 


Great Commission Control has sent the Tarsus to explain Baptism to Minister Gil on the Planet Vet.

 


The BABEL 4000 is used by your students with Shelbot's help to retell the story of John and Jesus to a bunch of aliens who live under water.



John the Baptist (as designed by your students) meets up with
the Vetian version of Jesus.

Stu meets up with Teacher Snobob and "Flinger"
on Ice Moon Alpha to help them learn the story of Jesus on the Road to Emmaus.


The Tarsus in action against careening asteroids...

Jesus in Space features many many games, most of which teach the content, but some of which are simply REQUIRED to save the ship.

Games on the CD include:

Asteroids Blasting
Descent through Electric Eel Ocean
Baptism Water Pipes
Ice Moon Alpha Snowball throwing game
Whammo Labs Seder game

In addition....the BABEL 4000 and Stagecraft 4000 storytelling devices feel like games to the kids because they get to add their own effects and props to the stories.
 

 

Shelbot is the brains of the mission. She narrates several optional instructional pieces about key subjects, including presentations about the meaning and practice of Baptism and Communion. Content about baptism and communion is ecumenical. Shelbot wouldn't have it any other way!

 

Space Specs:

Ages 5-15. Detailed and funny for older students to enjoy, while easy enough for young children to navigate and understand.

Windows 98/Me/XP/Vista or Mac OS X.
400 mhz, 96mb ram, 8 mb videoram minimum. Shelbot recommends running it on 600mhz or higher. Tech Help

Read The Story Behind of Jesus in Space

 

 View Video Clip "Trailer" of the Jesus in Space CD in action  

Quicktime 7 or higher required to view. Click "YES" if an Active X control pops up and prompts you to do so. Download Quicktime 7 if you don't already have it. It's free from Apple and works on both Windows and Mac. This is a heavily compressed, edited "trailer" to give you a flavor of the program.

Pricing:
 $29 for one copy
$26.25 each for 2-4 copies
See the online order form for great 5+ copy Site License Pricing!

Order now at www.sundaysoftware.com/order.htm

What is a site license?

Questions? Email Neil at neil@sundaysoftware.com

Hey! Did you miss our pre-release pricing? Sunday Software always offers a pre-publishing discount on new software we're working on. JiS CD was offered at 25% off during that time. Look for the next pre-release offer announced through our email newsletter.

 

Read The Story Behind of Jesus in Space

Reviews and Raves

View/Print the 3 Student Mission Handouts (pdfs)
Printable student handouts for each story on the CD.

View the Teacher's Outline to the Program

View MORE graphics and description from the program


Theology and Presentation Notes:

Do we have Jesus "visit" these planets? Not really. Rather, the Tarsus Crew and the Aliens re-tell the stories in images the aliens would understand. So for example, on Ice Moon Alpha, the Snoballians present the story with Stu's help. They portray all characters, including Jesus, as Snoballians. On the planet Whammo, the Whambot re-enact the story of the Last Supper, thus all the disciples and Jesus look like robots. On the planet Vet, John the Baptist is underwater and instead of wearing camel's hair and baptising with water, the kids can have him wear clams and baptise with octopus ink or bubbles, or sand. They have to figure it out. Seeing these familiar stories through alien images is not only fun, it brings focus and creates strong memories.

Baptism and Communion....that's where denominations tend to split hairs, isn't it?  Well yes, but not really so much, and not really when teaching kids. In our interactive Baptism story study notes, Captain Paul narrates the point of view that the water is a SYMBOL, so "how much water" you use is not that important. What's important, it what it means. He purposely narrates the fact that different churches do it different faithful ways. For Communion, we focus on the symbols of bread and cup, and what Jesus said about them. We deftly explain that the blood of Jesus is not being served at Communion, and point out that some churches celebrate it weekly, while others only occasionally.

Our goal is to explain in kid-friendly language, and get kids to move on toward what it means, and how it applies to your life. Plenty of room is left for the teachers and individual churches to add their own comments throughout the program.

 

"Jesus in Space" ~ Copyright and Trademark, Sunday Software Inc. 2007