Content Rich ~ Lesson Designed ~ Animated & Humorous!
This is a program that makes the lesson STICK and keeps them coming back for more.

Join Capt Paul Hammer, Lt. Stu Dent,
and Shelbot the Overly Brainy Robot

on a "Great Commission Adventure" to teach the Gospel
on newly discovered worlds.

Three complete adventure lessons:

  1. The Baptism of Jesus
  2. The Last Supper & Foot Washing
  3. The Road to Emmaus

Each interactive software lesson brings you to a new planet and new aliens who need to learn the story. Lt Stu must translate the lesson into a message they can understand. And he gets plenty of help from Shelbot and Capt Paul, as well as the aliens.

Highlights:

On the underwater Planet Vet you'll meet Minister Gil Filtafish and use the BABEL 4000 translator to figure out how to explain "baptism" to aliens who live underwater. (What would John the Baptist wear underwater? What does the symbol of water mean? ...and what other symbol might these aliens better respond to that would mean the same thing?) The BABEL 4000 allows your students to re-tell the story of Jesus' Baptism in a very memorable, albeit, "underwater" way by selecting from new Vetian words, constructing the scenes, re-outfitting John the Baptist for underwater ministry, and then playing it back to great effect!

Back aboard the Tarsus, Capt Paul explains Baptism to Stu in a presentation, and then quizzes him (your students). There's also a fun Baptism "Pipes" puzzle-like game that gives you info about Baptism -which are in fact the answers to a fun quiz which appears at the end of the Pipes game --if you were paying attention.

On the Planet Whammo Stu plays a story game with Chief Wackimac and his tribe of alien Robots. You'll find out why the planet is called "Whammo" when the robots begin to make a lot of mistakes in their retelling of the story. Your students will need to pay attention and maybe even consult their Bibles to be sure they are helping the Whambots tell the story correctly.

After the story, Stu can play a Whammo game about the meaning of the Passover-Seder meal and its connection to the Lord's Supper. He can also learn more about the Passover-Communion connection by playing a game in the Whammo Labs "robot recycling plant."  A final (ecumenical) presentation about the practice of communion takes place back aboard the ship.

On Ice Moon Alpha, Lt Stu encounters strange snow creatures ready to learn the story of Jesus on the Road to Emmaus. At first, Stu is mis-identified as a danger by "Flinger" -a snowball-throwing Snoballian. After a snowball game, Teacher Snobob appears to settle things down and invites Stu to help them dramatize their Emmaus play. Shelbot downloads the "Stagecraft 4000" to help Stu dramatize the story with the Snoballians as the actors. The Stagecraft 4000 allows your student to design the actors, place them in the scenes, -and add scenery, sound effects and music to dramatize the script. Then they play it back. (It's very creative and your kids will want to make several versions -each time relearning the story). Jesus is portrayed by one of the snoballians with an ice halo :-) 

To cap off the visit to Ice Moon Alpha, Captain Paul leads the snoballians (your students) through a very special INTERACTIVE reflection activity about "how we see Jesus today."

More learning surprises and activities in each story!

The Opening...

Jesus in Space opens like a Sci-Fi movie "somewhere in the Alpha Omega System." After meeting Stu, Paul and Shelbot, suddenly an asteroid field appears and students must blast them to escape. Then a message comes in from Commander Grossman, the one-eyed alien leader of Great Commission Control. The three missions are then presented for you to select from. That said, Jesus in Space has an exceptional navigational menu, allowing you to jump forward or to any activity in the CD. Each lesson could last up to 30 minutes, or you could jump to certain activities if you have less time or age-specific needs.


Stu with Chief Wackamac on the planet Whammo

 


Jesus at the Last Supper
-as re-enacted on the planet Whammo

 

Jesus in Space CD is fun interactive lesson software for ages 5-15.

View Video Clip "Trailer"
for Jesus in Space CD

View 3 Student Mission Handouts (pdfs)
Printable student handouts for each story on the CD.

View the Teacher's Outline
to the Program

View MORE graphics and description
from the program

Read about the theology/presentation of Jesus as an alien

System Requirements & Pricing

Order Now

Reviews and Raves
 

Read how this CD costs 43 cents per Kid


Great Commission Control has sent the Tarsus to explain Baptism to Minister Gil on the Planet Vet.

 


The BABEL 4000 is used by your students with Shelbot's help to retell the story of John and Jesus to a bunch of aliens who live under water.



John the Baptist (as designed by your students) meets up with
the Vetian version of Jesus.

Stu meets up with Teacher Snobob and "Flinger"
on Ice Moon Alpha to help them learn the story of Jesus on the Road to Emmaus.


The Tarsus in action against careening asteroids...

Jesus in Space features many many games, most of which teach the content, but some of which are simply REQUIRED to save the ship.

Games on the CD include:

Asteroids Blasting
Descent through Electric Eel Ocean
Baptism Water Pipes
Ice Moon Alpha Snowball throwing game
Whammo Labs Seder game

In addition....the BABEL 4000 and Stagecraft 4000 storytelling devices feel like games to the kids because they get to add their own effects and props to the stories.
 

 

Shelbot is the brains of the mission. She narrates several optional instructional pieces about key subjects, including presentations about the meaning and practice of Baptism and Communion. Content about baptism and communion is ecumenical. Shelbot wouldn't have it any other way!

 

Space Specs:

Ages 5-15. Detailed and funny for older students to enjoy, while easy enough for young children to navigate and understand.

Windows 98/Me/XP/Vista or Mac OS X.
400 mhz, 96mb ram, 8 mb videoram minimum. Shelbot recommends running it on 600mhz or higher. Tech Help

Read The Story Behind of Jesus in Space

 

 View Video Clip "Trailer" of the Jesus in Space CD in action  

Quicktime 7 or higher required to view. Click "YES" if an Active X control pops up and prompts you to do so. Download Quicktime 7 if you don't already have it. It's free from Apple and works on both Windows and Mac. This is a heavily compressed, edited "trailer" to give you a flavor of the program.

Pricing:
 $29 for one copy
$26.25 each for 2-4 copies
See the online order form for great 5+ copy Site License Pricing!

Order now at www.sundaysoftware.com/order.htm

What is a site license?

Questions? Email Neil at neil@sundaysoftware.com

 

Read: The Story Behind of Jesus in Space

Reviews and Raves

View/Print the 3 Student Mission Handouts (pdfs)
Printable student handouts for each story on the CD.

View the Teacher's Outline to the Program

View MORE graphics and description from the program


Theology and Presentation Notes:

Does Jesus "visit" these planets? Not really. Rather, it's the crew of the Starship Tarsus who visit alien worlds where the Gospel has recently been shared.to help teach the stories in images the aliens will comprehend (sort of like Sunday School!). So for example, on Ice Moon Alpha, the Snoballians learn and re-tell the story of Emmaus with Lt. Stu's help. They portray all characters as Snoballians, including Jesus -which your kids will get a kick out of. On the planet Whammo, the Whambot re-enact the story of the Last Supper, thus all the disciples and Jesus look like robots. On the planet Vet, John the Baptist is shown as a Vetian living underwater. Instead of wearing camel's hair and baptising with water, the kids can have him wear clams and baptise with octopus ink or bubbles, or sand. And they have to figure out how to 'translate' the story of Jesus' water baptism to creatures who live underwater. The "twists" are intentional, as well as, humorous. Seeing these familiar stories through alien eyes & images is not only fun, it brings focus and creates strong memories.

Baptism and Communion....that's where denominations tend to split hairs, isn't it?  Well yes, but not really so much, and not really when teaching kids.

In our interactive Baptism story study notes and presentation, Captain Paul narrates an ecumenical point of view about Baptism. He notes that the water is a SYMBOL, so "how much water" you use (sprinkling or immersion) is not the important thing. What's important, is what GOD does in baptism. He purposely narrates the fact that different churches do it different faithful ways. For Communion, we focus on the symbols of bread and cup, and what Jesus said about them. We deftly explain that the blood of Jesus is not being served at Communion, and point out that some churches celebrate it weekly, while others only occasionally.

Our goal is to explain important concept in memorable ways and kid-friendly language, and to give YOU the teacher plenty of PROMPTS to discuss with them.

 

"Jesus in Space" ~ Copyright and Trademark, Sunday Software Inc. 2007