Sunday Software & Divine Games

a partnership for teaching God's Word

Five of Sunday Software's Bible Story and Bible Game software titles were produced in partnership with our friends at Divine Games. Here's the story...

  Galilee Flyer    Bongo Loves the Bible    Exodus Adventures    Attack of the Sunday School Zombies 
  Joseph's Story 2.0    and we have a 6th CD in development...   Jesus and Peter

My name is Neil MacQueen and I'm the owner and software designer for Sunday Software. Several years ago I was looking for a 3d game programmer to develop a couple of Bible story game ideas I had. We develop using several approaches and development teams -and I was very interested in presenting certain Bible stories in a 3d game style.

Denizhan Yagci, a native of Istanbul Turkey, is Divine Games' chief programmer and game designer. I first met "Deni" through the 3D Gamestudio forum when we were exploring the development of Galilee Flyer CD. Gamestudio is also known as "A6" or "A7," or the "Acknex" game engine. It is a versatile game development tool that's well-suited to our needs. Deni is an expert programmer with it. 

Deni is Muslim, which makes developing Christian games with him an interesting enterprise. We share a common faith in the Almighty, and a desire to encourage the spiritual and moral development of children and youth. We also share a development philosophy about creating non-violent games, --which is something that some other Christian game developers aren't so sensitive about.

The biggest challenge Deni and I face when designing our 3D games is trying to keep the lid on them!  

  • It's much easier to design a challenging EPIC than it is to create a tight Bible story-focused game that can be completed in under 50 minutes (the typical amount of class time on a Sunday morning).
     
  • Though the game development tools allow us to create fantastic worlds, we constrain our technical specs so that the average "new-er" computer can play our games, rather than only the latest greatest computers.
     
  • Deni and I also share a commitment to improve our titles based on customer feedback and our evolving ideas. No "one and done" versions here! And most of our upgrades are free downloads from our website.
     

Why have we developed some games in a 3D game format?

  • The kids love it, especially the older children and younger youth. This is the style of game software they are playing on their home computers and their Xbox.
     

  • 3D games immerse the player in the content. This creates a focal state where concentration is sharp and distractions are fewer. That makes the content "stick".
     

  • The "linear" nature of 3D game is great for telling story lines. This is especially true for BIG stories like Joseph or Exodus. We can literally recreate scenes from the story and walk through them.

For tips on Teaching with 3D style games, go to www.sundaysoftware.com/articles/3dtips.htm


Learn more about Divine Games at
 

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