Understanding how Monitor Resolutions and Monitor "Aspect Ratios"
Affect and/or Improve the Display of our Software
(and what you can do about it).

For a complete discussion of other important Bible Computer Lab issues issues,
consult our book, Teaching with Computers in Christian Education.

Time was when all computer monitors had the same ratio of screen width to height and only a few screen resolution options. But as this chart to the right shows, those days are long goneMany laptop and wide screen LCD monitors use a 5:4 or 16:10 ratio of width to height.

These differences sometimes require you to manage your display settings for different programs in our catalog. And if you don't know how to adjust your graphic settings, the software can look strange, small, fuzzy, or stretched. This article is here to help!

Your first computer was likely 640 pixels wide by 480 pixels high (a 4:3 aspect ratio or proportion. Then came 800x600 (also a 4:3 ratio). Then came the wide-aspect screens and higher resolution monitors.  Laptops, especially, tend to have wide-aspect (widescreen) dimensions They are great for wordprocessing and browsing the web, but you need to be able to adjust the settings for many kids games.

Many kids software programs, were designed f to display at a 4:3 aspect ratio, and at a lower resolution setting than your newer computer came set at. This is particularly true of some good older programs and 3d style games in our catalog.

Fortunately,  your computer comes equipped with graphic chip options that allow you to reset your computer to  various resolutions and aspects. Older computers usually have fewer options.

Unfortunately, MOST people either don't know they have such options, don't understand them, or they change things without understanding how it affects certain software.

That's why I wrote this article, because it's especially important for our customers using kids software on their church computers to know how to make changes to their display options to optimize the appearance of their software.

 
1.  Change your "Aspect Ratio" graphic setting to correct the "fat" appearance of some software on a wide aspect monitor (such as a laptop).

Software designed for a 4:3 proportioned screen will often S-T--R--E---T---C----H  too wide across a wide aspect screen ---and this makes the game graphics look "fat."  For example... look at "Robin" from our Joseph CD on my 5:3 wide aspect laptop, and then after I opened up my graphic display panel and selected the "panel fit" option to "center desktop":

(Click here to read more about Joseph's Story CD seen in this graphic.)

 

2. Change the Screen Resolution to increase the appearance of software on your monitor.

Aspect Ratio isn't the only setting you may need to adjust for many kids programs. Many kids programs were designed to fit a certain "fixed" size on the screen and won't resize themselves to spread across a higher resolution you may have set. These "fixed width" programs are especially found among kids software made prior to 2006.

No matter what your screen resolution (pixed width/height) is set to, these programs will only occupy a certain area on the screen, and the operating system will fill the rest of the screen with a black box around it. (Life of David for example, or Life of Christ, Pathways through Jerusalem, etc)

Here's an example of this fixed width design and the consequent 'black box' which appears around the program's screen...

What you want to do is set your display resolution to as close to 800x600 as you display control panel will let you.

To adjust your graphic display settings and Aspect Ratio in Vista and XP....

In VISTA, the quickest way to adjust graphic properties is to RIGHT click a blank area of your desktop and select from your graphic options

In the example below below you can see the "resolution" option for my Intel graphics chip on my laptop. For most of our software, set your resolution as close to 800x600 or a notch above that.

Also in the example below, you can see the Aspect Ratio option, which I recommend setting to "center desktop" (if you have that or a similar option) to keep software from stretching too wide across a wide aspect screen.

In XP and earlier versions of Windows, you may need to open your "Display Properties" in your Windows Control Panel to make such adjustments.

Your graphic control panel may look different than mine depending on the chip brand and version. But you can get the general idea by looking at my example here....

This is the setting I have set to keep my 3d games from stretching "fat". I could change the 'Screen Resolution' lower, if this were my church lab's computer, but because this is my home computer, I'm sticking with my laptop's native resolution.

Changing the aspect ratio does NOT affect the appearance of any other software I have, such as IE or Word.

Depending on your operating system, and depending on the BRAND and QUALITY and AGE of your graphic card/chip/driver, your options MAY VARY. But most graphic chips/drivers are headed in the right direction: getting smarter and giving us more choices.

Older computers, older operating systems, and those with old drivers and 'inexpensive' graphic components may have FEWER options.

Vista has an option to "show an older program in a 640x480 window" --which comes in handy when trying to run some older but still good software like Play and Learn Children's Bible CD or Life of Paul which have a fixed display of 640x480.   By selecting this option for those older programs, you can get them to fill more of the screen on a newer computer.

To make the change in Vista: Right click the program's startup icon and look in the Properties/Compatibility option for that nice option. This will make the older programs fill more of the screen, but it still may not look as crisp.

What do "maintain aspect ration," "full screen," and "center desktop" mean in your graphic settings? 

Intel's website is little help. Here's my interpretation...

Fullscreen:  This is the preset option which will stretch every program to fit your screen no matter what ratio you have. Thus, some programs, especially kids software, will look fat.  Great for wordprocessors, bad for kids programs.
 
Maintain Aspect Ratio: This will stretch your program to fit your screen but keep a 4:3 aspect ratio. The problem with this setting is IF your computer's display resolution is set to 1200x800 pixel resolution, but the program was designed for 640x480 pixel resolution, the program graphics will appear MORE FUZZY as it 'interpolates up' to use all the pixels your display is set to.   Use this setting only if you have set your screen resolution below 1200x800 pixels. If your display resolution is a mammoth 1900 x whatever, your game software graphics may look quite fuzzy as the driver attempts to fill in pixels by surrounding one pixel of info into several copies around it to fill the available pixels your screen is set to.
 
Center Desktop:  This is the preferred option for many kids programs. This will maintain BOTH the aspect ratio of 4:3 and keep a program designed with 800x600 pixels in an 800x600 box. Thus the graphics will look CRISPER (in theory).  And in my experience it doesn't affect your wordprocessor or internet browser appearance.

 

3. Adjust your Resolution and Color Depth settings to improve graphic performance...

The human eye can barely distinguish between 16 bit and 32 bit color quality (aka "depth"). Thus, at this date (2009) we recommend setting your color depth to 16 bit color for most Sunday Software titles IF your computer is older than 2 years old.  

Having your computer set to higher resolutions and color depth settings (aka, "quality" or "bit") can bog down your processor and affect the performance of certain graphically intense software.

Your Display control panel may look different depending on your operating system version of videocard/chip brand. In XP, open "Display" in your Windows Control Panel. In Vista, right click an empty area of your desktop and the graphics options will appear. Again, it might depend on your system and setup.

 

I welcome comments that help clarify this article. Your questions are also welcome if you are a customer of ours.

Read my book and/or online articles. They tell you what else I know about setting up and teaching with software in Sunday School.

Neil MacQueen, Sunday Software
neil@sundaysoftware.com  

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