Sunday Software's EXODUS ADVENTURES CD Support



View and print the Complete Game Guide
www.sundaysoftware.com/Exodus/guide.htm

View the program description page
 www.sundaysoftware.com/Exodus 

Please print the latest version of the Exodus GAME GUIDE (www.sundaysoftware.com/Exodus/guide.htm) The Game Guide contains numerous gameplay tips, insider info ("cheats"), shortcuts, explanations, navigational details, and graphics showing you "what to do."

Download the Version 1.1 Update Files  (adds Game 3, and makes some adjusments to games 1 and 2). Download and install only if you have version 0.9 or 1.0.

Basic Understanding of the Game's Layout

It is very important for players to listen to the game's narrated instructions and characters and follow them. They tell Robin what to do next. The adventures on the CD begin in St. Catherine's Monastery located in the Sinai Desert. Robin must first meet Deni the Monk and follow his instructions. Read the Game Guide for specific details. Things must be done in order for the game to unfold. You cannot skip activities, clues or area. In each game there are things which Robin must "trigger" to happen. For example, in Game 1's Goshen Village she must approach several laptop computers to activate a videoclip.

Controls

NAVIGATE Robin using the arrow keys.
HOLD the SHIFT KEY to make Robin run faster.
TO MAKE ROBIN JUMP -press the 'home' key while pressing the forward arrow.
Move your mouse to look down and up or aim the airblaster
Press the mouse button to fire the airblaster

Game Boundaries

Each "level" in the game that Robin walks or flies through has boundaries. She'll bounce back from them, or scrape up against them.

Trigger Points ~ Getting things to happen...

Some actions, such as the laptop videos or box climbing action, are activated when Robin approaches them. Sometimes you must back Robin up and approach the 'trigger' point again directly in front of the laptop. The proximity and angle of approach to the laptop is somewhat critical in order to properly trigger a video event. (just a vagary of the authoring tool). This can also apply to crates which Robin can automatically climb up in the Monastery. It can also apply to JUMPING up onto things or grabbing things, such as the BRANCH at the Well of Marah (pictured right).

Order of events affects triggers as well. The helicopter key doesn't appear by the Pink Patio until Robin has watched the video in the Library. The guard in Goshen Village will not bother Robin until it is time to play the "Collect Straw" game. Then he will make her drop the straw if she gets in his way. Same thing with Sir Dabney and the Monks in Game 2. When approached they sometimes have important things to say. At other times they are silent.


Issues and Solutions...

I can't find the Air Blaster

  • In the Goshen Level it's found down in the dig site with a big exclamation point over it. Use it to blast the spiders, thought it's not required to complete the level.

  • In Pharaoh's Court it is found behind the plants. You must use it to blast the guard before you proceed.

  • In the Red Sea Room it is located in the terrain by the platform.

I get stuck and have to restart the game at the beginning

At the beginning of a lesson, show your students how to SAVE their game, and save often. Try jumping away from a spot by pressing your forward arrow key and Home key at the same time.

"Sticky Keys" Problem when I hold down certain keys

Some versions of Windows come with a feature enabled for those with disabilities called "Sticky Keys". If you hold down a certain key the system begins repeating it for you. Open your Control Panel and turn off Sticky Keys.

Video on Dabney's laptop won't start

Sometimes you must back Robin up and approach the 'trigger' point again directly in front of the laptop. If you try this and the video won't start, it's possible that your computer can't play the video we have embedded in the game. Possible solutions include: Turning off all other programs to free up ram and videoram.  Opening your Windows Control Panel and setting your screen resolution to 800x600, 16 bit (High) color depth. Make sure you have Windows Media Player 9 installed (free from microsoft.com)

I can't find the Helicopter Key
Can't climb the Tower of Masah
Can't find the Library
Can't find the Red Sea Room

Download or view the Game Guide. It's graphics and descriptions give away all the secrets!

Helicopter Controls:  
HOME key = Start/Up.  END key = Stop/Down.
ARROW keys = Left/Right/Up/Down.
(in other words, just like they work in Galilee Flyer)

At several points in each game Robin flies her helicopter to move to the next location/level in the game. "Where" to fly to is often advised by Sir Dabney, or shown on the clipboard. Most often she must land on a helipad to advance to the next level. In some cases, however, the helicopter only needs to encounter the correct sign, location or object to trigger a level change. For example, in the Monastery terrain she must fly into the Nile River sign by the trees. At the Burning Bush, she must contact the pylon in the landscape.  Each level in the game has outer boundaries which the helicopter cannot cross.

Advice about how to land at a landing point: Press the forward (down) arrow and End Key simultaneously. This will both pitch the helicopter downward and slow it down. If you contact the ground and stop and are not in the right location for a "level change" to occur, press the Home key to fly back up and move to the correct location.

In Game 1, Moses and Pharaoh, Robin must visit the Library and then find the key to the helicopter before she can take off.

    

The Monastery Library & Miriam's Song

In both games, Robin must go to the library at the proper time to receive instructions. In the second adventure she must solve the Miriam's song puzzle in the library in order to open a secret door to the trail to Marah.

Order of Tiles in the Library: 1. Green 2. Yellow  3. Orange  4. Purple  5. Red  6. Pink  7. Blue

If you step on a tile out of order, you must go back and step on the RESET tile. Don't confuse Red and pink. The pink is really pinkish-purple. Once you have completed the tiles in order, go out into the library and look for the newly opened secret entrance to the Marah Trail. It's easy to accidentally step on the wrong tile while running around. Don't!  Also, for technical reasons, we recommend you don't stand on the edge of the tile TOO CLOSE to the bookshelves. Stand in the center or away from the bookshelves to activate each tile, otherwise occasionally Robin's model gets stuck on a shelf. It is recommended that you SAVE YOUR GAME before starting the Song Game.

Stuck in the Library Song Game? Want to bypass it? After stepping onto a colored tile in Miriam's Library, go find Sir Dabney. He'll tell you there's a "switch". Actually, it's a book titled "Deni." Go up to that book (it's a bit hard to find), Save Your Game at this point, THEN press "Enter" and the Secret Passageway to Marah will be automatically opened on another wall.  The book trigger can't open the passageway until you step on a tile. Technical Glitch: Don't stand too close to the book when you press enter, or it may make Robin unable to move. Save first! - then press enter. Note: we don't want the kids to bypass the Library. The Deni book switch is really just for teachers. Please note: the Marah level can take up to a minute to load.

 


"WEAK CARD" or "Unsupported Card" detected at start-up

This game requires 16mb 3-D capable modern good quality videocard or chip. If the 3-D game play is whacked, it's probably your computer's quality that suffers. If you have Windows Me, your computer's video controller may be too old or low-quality to enjoy this game fully. XP era computers should be fine!

If you have an older computer and are experiencing video display problems with this program, try updating your videochip/card's video driver. Go to your computer manufacturer's website to get their updated videodriver (something they update regularly!)

I'm Stuck

If you get "stuck" in the game, ie, Robin can't move... try nudging her in different directions, then try pressing the HOME "jump" key on your keyboard while at the same time pressing the forward arrow. Try jumping in different directions. Sometimes she just needs to jump away from a crack or object.

If you're stuck in the Dig Tent in the Goshen level, the spiders may be trapping you at your feet. Use your mouse to point your airblaster down at them, or jump over them.

Upon entering the Goshen level immediately go find Dabney and then the airblaster. He walks around but is often found down in the dig. The Air Blaster is down in the dig.

STUCK?  SAVE SAVE SAVE your game locations as you play so you can restart at recent location if you get stuck.

Stuck in the Well of Marah?  If you decide to swim in the Marah Well, then just about the only location you can JUMP out from is the far left corner (as seen while standing IN the well). Home/Forward arrow a couple of times. And try for a bit of a running start. Same idea in the mupits and other water hazards. Sometimes Robin just needs to find the right "step" to get out.

Screen is Stretched Weird

W I D E screen issues.... (See example below) Many new monitors are wide aspect and not the standard 4:3 ratio. Exodus will stretch to fill the screen causing the width of the game images to be disproportionate to the height. Here's how you solve that... Press ALT-ENTER and the game will turn into a window. Now you can grab the sides of the windows with your mouse point and resize it to your preferred width and height.

      

 

Game Save Info: 

At this time, there are only six game save slots, and you can't really tell the difference between game 1 or game 2 saved slots (we hope to remedy this in the future). So pay attention to the slot picture you create and which game it came from. You can erase saved game info by deleting the xxxx.sav file in the directory.

Options Menu:

Press ESC then click OPTIONS. You can adjust the relative sound volumes of the Music and Voices in the game by accessing the OPTIONS menu at the main menu. If you are experiencing BAD volumes, look there. Different computers handle sound a bit different, so play with the balances.  Set the "View Distance" all the way to the right IF you have a really nice computer. It will make distant graphics appear sooner.

Pressing F1 brings up Dabney's list of what to do in each game.

Go to the Exodus Adventures Website at www.sundaysoftware.com/Exodus

Questions? Email neil@sundaysoftware.com

 


This Guide Copyright Sunday Software Inc. 2007. All Rights Reserved