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EXODUS
ADVENTURES CD v1.2 |
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Preparation:
Start Exodus Adventures from the desktop icon and select from one of three games:
Game Plot: Robin MacTavish has been invited by her grandfather Sir Dabney to join him on an archaeological adventure through the Exodus Story. Each of the three games begins in St. Catherine's Monastery located at the foot of Mt. Sinai. The first thing Robin needs to do is go talk to Brother Deni, the monk who is walking in front of the library... right where Robin first appeared. Robin must listen carefully and perform certain action and activities IN ORDER as she follows through the stories and instructions. So for example, she cannot jump past the Burning Bush to get to the Plagues. They are presented in chronological order within the game.** The game is something like a SCAVENGER HUNT. **There is one way to skip content. You could play through the game and 'Save' various locations, then 'Load' them to start at that spot. Age Range: We designed this CD with the expectation that an adult/older student helper would be helping younger students play. Even 6 yr old non-readers can enjoy this program if they have help. For best results, go on the journey with them. The game does have a learning curve. With this Cheat Sheet and our Guide in hand, play through it. If you're not familiar with 3D games, or not adept at controlling action through the keyboard, get help from a teenager. Your students will adapt to it pretty quickly and will help each other. But as with all our more "gamey" programs, we recommend that you introduce the game to your students before the lesson date during a test run in the weeks prior to teaching with it. Navigating the Game:
Nav Tips to the Teacher: The monastery is cool and has places to run around and look at, basically there are only four things in each of the first two games you really need to find in the monastery. See each game's notes below for help. None of the other levels are as big as they look. In the Nile River terrain, if you fly too far, the game will bounce you off its outer walls. Same in the terrains where you walk. There are boundaries. IMPORTANT Game Play "Activation" Tips:
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GAME 1:
Moses & Pharaoh
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GAME 2:
Red Sea to Marah, and the Rock of Horeb
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GAME : Journey to the Promised Land Players fly over the Exodus terrain to find 7 question stations and answer them in order to continue on. Make sure you fly over the fuel cans as you play or you'll run out. Press F2 for map of question locations. After answering the 7th Station, fly up NE to Mt Nebo (overlooking water) and land on helipad. Walk over to Sir Dabney for final discussion. |