~ Explore the Exodus Story on the ground and in the air in 3 fun learning games ~

Newly Updated from Sunday Software!
Current Exodus owners: click here to get the free update files.

Exodus Adventures takes your students on a unique 3D game-like lesson adventure through the Exodus story. This is the story of the Exodus as learned through the eyes and ears of Robin MacTavish, a young teenage archaeologist whom your students navigate through the Exodus landscape.

Robin is guided by Sir Dabney MacTavish, her grandfather, -a renown archaeologist and Bible scholar who appears throughout the game.

Exodus Adventures CD teaches kids about the 3 main phases of the Exodus story.  Each game has storytelling, challenges, scripture and discussion content, -and each plays like a 3D video game.

Robin and her grandfather begin each journey at their Mt Sinai base: St. Catherine's Monastery. Robin learns some of the Exodus story at the Monastery where the monks have had centuries to prepare lessons for pilgrims. (The monastery is a real place in Sinai, and our game version was modeled on it). Robin flys from Sinai to Egypt in her helicopter.

In Game 1, Robin flys to Goshen to learn how the Israelites came to Egypt, then flys to Midian to discover the burning bush, then on to Pharaoh's Palace to learn about the confrontation with Pharaoh.

In Game 2, Robin explores the Red Sea, figures out the Miriam Song Game, finds the hidden trail to the Marah Well, overnights in the Manna Cave, collects manna in Rephidim, then flys back to find the staff of Moses and strike the rock of Horeb.

In Game 3, Robin zooms over the Sinai wilderness in her helicopter to find 7 Quiz stations. At each she'll hear info about the Israelite's wandering and must answer a question to advance. Your students will have to dive into their Bibles to answer the questions. At the end of Game 3 she lands atop Mt. Nebo to meet her grandfather for some reflection.

Read about all 3 games in detail down below

SPECIAL FEATURE:
Video clips are
located throughout the first game which Robin's grandfather has assembled to teach her the story. These clips are courtesy of the TLC video production
      
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The video clips feature actual footage of Exodus locations, re-enactments, special effects, and narration from the scriptures. Game 2 also has an extended clip summarizing the crossing of the Red Sea in dramatic moving images.

Through a combination of 3-D terrains, characters, 3D game play, scripture. questions sprinkled through the program, and video clips shot on location along the Exodus story, your students will encounter the story as never before.


Flying into the Monastery at Mt. Sinai, the Adventure Begins! This is a small Flash file and should open up in your browser.

 

View Video clips showing the program in action!

View more graphics
from the program

View & Print
the Exodus CD Outline & Guide

This guide is being updated on a weekly basis, please remember to print the latest copy before teaching with the CD.

View and Print 2 Student Handouts Mission 1 | Mission 2  (pdfs)

Important Notes for Teachers Prior to Use

Tech Support

 

Order Exodus Adventures CD using our Online Order Form

$27.00 for one copy.
$22.50 each for 2 or more copies.
For 5+ installations, see site license below...

**Site License Edition Available!
    -installation on 5 to 10 PCs = $110
    -installation on 11 to 20 PCs = $140
       (each license comes with a CD)

System Minimum Windows 98se/Me/XP/Vista. 800mhz, 16mb videoram, 256mb system ram. Depending on the quality of your older system, some game loading and play may slow down if you are near the minimum.

Recommended Minimum: 1ghz+, 32mb videoram, 512mb system ram or more.

If your computer is circa 2001 or older, it may not be able to handle this program. Check your specs! Be glad to tell you how to do that, email neil@sundaysoftware.com

AGE RANGE: Ages 7 to 17 will enjoy the adventure. Ages 5-8 WILL need assistance to complete some of the tasks. Special attention has been paid to making sure younger players can complete the adventure if they have help, without sacrificing the challenge for older students. They love the game and can learn the story from it. They just can't read or follow directions too well!

 

Details

Exodus Adventures has 3 'Story-Games' --each one a complete lesson:

  Game 1. Birth to Burning Bush and Confrontation with Pharaoh
  Game 2. Red Sea, Bitters waters at Marah, Manna, and Rock of Horeb
  Game 3. Toward the Promised Land

GAME 1:  The story of the Hebrews in Egypt, Moses & Pharaoh, and the Plagues
Brother Deni greets Robin at St. Catherine's Monastery with message from her grandfather. She is to view a short film then fly her helicopter across the Nile to the Land of Goshen and join her grandfather at the Goshen Dig Site.

In Goshen she meets her grandfather who tells her the story of how the Hebrews came to live in Egypt,  and how they became slave. The Dig Site which Robin and her grandfather walk through is a recreation of an actual archaeological site in Goshen. It includes an archaeologically-correct Hebrew home which Robin can walk through. Dabney has several video presentations that Robin must find in the dig site. She learns about the birth of Moses. Then an Egyptian soldier appears and forces Robin to collect straw and take it to the mud pits.

Once she has completed her Goshen tour, Robin flies her helicopter to Midian where she encounters God in the Burning Bush, just like Moses did. God takes over the teaching here and asks Robin several questions. The ruins in this area require some figuring out in order to encounter God. A large marker on the hill gives her instructions.

At the end of the burning bush level, Sir Dabney appears to tell Robin to fly to Pharaoh's Palace to learn the story of Moses' confrontation with Pharaoh. Inside the Palace, a Hebrew slave quizzes Robin about the Plagues on Egypt. Answering the questions correctly is her only way out. Watch out for guard and frogs! 

After escaping from Pharaoh's Palace, Robin flys bck to the Monastery and must climb Masah Tower (tower of testing)to meet her Grandfather one last time. He has some reflection question for her, if she's not too tired.

Game 1 has several video clips in it which help tell the story. They are courtesy of ~~  a TaLaC production.


GAME 2:  Cross the Red Sea, Journey to Mt. Sinai
Robin's grandfather, Sir Dabney, meets her in the library and tells her to go find "The Red Sea Room" at St. Catherine's monastery where the monks have recreated the "The Red Sea Experience" for pilgrims.

After viewing a special video about the Red Sea crossing and zapping scorpions with her airblaster, Robin heads back to Miriam's Library where the monks have created a Song of Miriam MAZE.  It can only be solved if they play the song tiles in the correct order. The song summarizes the Red Sea Crossing, the joy and the praise which the Israelites experienced.

Solving the maze opens up a secret passage to the Trail to Marah through the monastery wall and out into the Sinai Desert. Out in the desert, Robin learns about the Israelites constant complaining. Robin arrives at Marah and meets  a complaining and thirsty Israelite. Then, like Moses, she too must find a branch to make the Bitter Waters Sweet. (She does so by discovering a scripture scroll, reading the verses and figuring out she must find a branch). Robin's prayer to God, and the Israelite's praise to God neatly summarize the important meaning of this story. Both take a dip in the cool fresh waters.

As night falls, and Robin must make it to the Cave of Manna. It's entrance is a bit hidden, but Robin is an experienced adventurer! Once inside the Cave she meets up with her friend Brother Deni the Monk. He asks about her journey and what she has learned.  In the morning he teaches her about the miracle of the Manna and she collects it in a game.

After collecting manna, Robin gets a message from Dabney to climb the cliff to the helicopter, and fly back to the monastery where she must climb Masah Tower to find the Staff which Moses. She'll need it to strike the Rock of Horeb which the Monastery is built around. Something special and fun happens at that point, and she meets her grandfather for some final thoughts on the story.

Will she find the staff? Will the water gush forth? Will she be able to go swimming? You'll have to play the game to find out!

Sir Dabney MacTavish
Chief Archaeologist of the British Royal Egyptian Museum.
Robin's Grandfather and Guide on her Exodus Adventure.


GAME 3:  To the Promised Land
Robin zooms over the Sinai wilderness in her helicopter -learning about the Israelite's
wilderness wandering on their way to Jericho. This game is a flying-quiz "overview" of this immense part of the Exodus story. The idea is to get your students to OPEN THEIR BIBLES to books most don't even know exist (Leviticus, Numbers) and get an OVERVIEW of this little known part of the Exodus story. Each question includes a scripture reference which students need to look up in order to answer the questions.

Warning: the helicopter needs refueled in Game 3!  Look for the green gas cans -or you'll soon find yourself stranded in the desert.

After finding the final question, Robin must fly and land on Mt. Nebo, -where she'll meet her grandfather one last time and discuss the meaning of the journey across the hard wilderness, and what the story tells us about our faith lives.

How does she find all these locations and questions? Students compare images which appear on the COMPASS to a clipboard in their cockpit showing the next location. When the compass image matches the clipboard image, they know they are going in the right direction. In Game 3 there's also an onboard map system that shows players where they are in the landscape.

Each question is narrated, and includes some additional facts and background about the journey to the Promised Land. Robin and Dabney also make comments throughout the flight and discuss the journey atop Mt. Nebo at the end of the game. 

Game 3 was ADDED in Exodus version 1.1 which released in October 2008. If you have version 0.9 or 1.0 of the CD, see our Exodus update link here for the free update.

View more graphics

View Video clips showing the program in action!

View more graphics from the program

 

The Exodus CD Lesson Experience:

  •  Our design exploits your students' desire to pay FULL ATTENTION and want to 'beat' the game.There are locations to explore, video clips to be watched, things to be found, mysteries to solve and questions to answer.

  • The CD's goal is to present an overview of this very large story. Content is laid out sequentially, meaning... you can't jump past the Burning Bush level to get to The Plagues. The game is intended to teach the scope of the story, not to spend 20 minutes on Baby Moses.

  • The fun 'game' elements, such as the spiders, do not thwart progress (in contrast to Bongo's CD or Galilee Flyer where the bad-boy plants and mountains could suddenly end your game!) At worst, Robin will just be slowed down by game features.

  • Games 1 and 2 each take about 30 to 40 minutes to complete. The games contains both scriptures from the story, background content, and questions for reflection. Game 3 takes about 20 minutes.

  • The length of time it takes a student to complete their lesson will depend on their age, what you stop to talk about during the game, and the degree to which a helper is present.  With younger children, a helper will help speed up game play.

  • A SAVE GAME feature allows students/teachers to return to a spot. This is not a game in which you "run out of turns." Rather, you must complete certain tasks in order to advance. Teacher's can decide how much they want to help students advance by giving them clues as to how to complete a level. See the guide for details.

  • Most of the game's content is narrated, however, some items require reading.

  • A complete OUTLINE to the game, including Teaching Tips is provided at www.sundaysoftware.com/tips, as well as several printable handouts that guide students through the game.

  • Teacher Cheats!   print our condensed version of the guide for quick reference.

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A Few Customer Reviews

Loved the Plagues part - very cool!  Also thought the burning bush section was awesome.  Can't wait until we do this again next year with Moses. I wish we had a video projector in the church.  It would be really neat to give the congregation a little taste (like the burning bush)!  I hate spiders and was very appreciative every time Robin agreed with me!  What a hoot! ~ Luanne Payne. Hampton United Church, Hampton Ontario

I have enjoyed presenting Exodus Adventure to my sunday school class. ...the quality videos that are part of the storyline, and (most helpful) a flow that enforces the teaching goals. There are many creative game elements you could be complimented on, but let me at least compliment you on the helicopter compass. My children don't know east from north, but it was easy to navigate, without impinging their freedom, by matching the picture on the clipboard to the picture in the compass. It was a very good solution to a problem that otherwise could have encumbered gameplay.  Can't wait for Jesus in Space CD!  -Tim Hartley, St Paul MN

Very exciting software!  -Pam J., Uniting Church, Seaton Australia,

My daughter Allison is my tester and she loves the game. -Polly S., Greensboro NC

Whoa, Neil this is awesome. I'm lost but loving it. --Children's Pastor Ted, Grace Church, Denver

Dear Sunday School Software,
I just want to tell you how much my 5th-6th class loves this game. My five students and I had been doing a month long study of the Exodus story, and followed it up with this game much to their delight. It was such a hit that we scheduled an extra week with it. The next month when we started Joseph they asked if we were going to be using software, and I said "yes, next week."  Next week we had 8 students in class, and several brothers and sisters clamouring to get in afterwards!  And I had to run down and borrow the pastor's laptop. When he asked "why" I told him, "because we've finally figured out how to improve attendance!"  Keep up the good work.  --Emma K. from Covenant Church, Chicago

Read the Article: Teaching with 3D style Bible game software
at www.sundaysoftware.com/articles/3dtips.htm

Tech Support